
Thanks a lot for downloading Tsunade. If you'd like to see more models by EndlessIllusion ported to SFM in the future, consider becoming a long time patreon.
Supporting Endless means supporting me, the porter, to bring content at a steady pace and with better quality.     - MightyGos


FAQ:
- My model does not accept the rig it is supposed to work with!
	This is a common SFM glitch. Rename the model inside your project to any other name before applying the rig.

- Helper bones for wrists, knees, etc. have stopped working / don't work:
	Helper bones are considered a type of procedural bone.
	If procedural bones are disabled  helpers will stop working along with jiggle bones.
	To reactivate them right-click on your model -> Utilities -> Enable Procedural Bones.
	
- Some reflections on the model don't react to light (and the lack of light).
	That's because they are envmaps. envmaps in SFM are baked and work independently from how much light their surface is recieving.
	You can still manually adjust the strength of an envmap by going to the element viewer and adding 
	a float '$envmaptint' command to the corresponding material (look up 'override materials' if you don't know what this means,
	there are plenty of tutorials). You can also add $envmaptint as a vector3 instead to change the color.

If you have any questions or unresolved problems leave a comment on the patreon page