Version 0.9.0 change log : - Gameplay & UI related changes : - 'Main Menu' screen Added an option to jump to the most recent content upon starting a 'New Game' - 'New Game' Starting 'Artisans' adjusted from 10 to 20 Starting 'Soldiers' adjusted from 5 to 10 Starting 'Security' adjusted from 40 to 60 Starting 'Max Secutiry' adjusted from 50 to 75 - 'Manor' screen 'Az'ea flashback 02' dialogue added 'Az'ea throwing a tantrum' dialogue added Weather system visuals/sounds tweaked (WIP) - 'Maid Job' screen Bonus from Maids 'Cooking Skill' when 'Cooking' adjusted from 'Cooking Skill/10' to 'Cooking Skill/5' Maids now have a 25% chance to gain 1 skillpoint when selecting 'Cooking/Sweeping/Laundry' - 'Maid Interaction' screen Removed the 5 'Energy' cost when using the 'Praise' action - 'Holding Court' screen 'Need for Mead: Most Wanted' Random event added 'Strange turnips' Random event added 'Bumper crop!' Random event added 'Impudent peasants!' Random event added 'No space for clothes' Random event added 'Do NOT go in there!' Random event added 'Fight in the entry hall' Random event added 'A soldier quits!' Random event added - 'Ritual' scenes Added a tooltip displaying the Maid's current Energy (when hovering 'Make her finish' choice) - Bug fixes / Miscellaneous : Minor fixes Some tooltips have been tweaked