Version 0.9.0 change log :
- Gameplay & UI related changes :
- 'Main Menu' screen
Added an option to jump to the most recent content upon starting a 'New Game'
- 'New Game'
Starting 'Artisans' adjusted from 10 to 20
Starting 'Soldiers' adjusted from 5 to 10
Starting 'Security' adjusted from 40 to 60
Starting 'Max Secutiry' adjusted from 50 to 75
- 'Manor' screen
'Az'ea flashback 02' dialogue added
'Az'ea throwing a tantrum' dialogue added
Weather system visuals/sounds tweaked (WIP)
- 'Maid Job' screen
Bonus from Maids 'Cooking Skill' when 'Cooking' adjusted from 'Cooking Skill/10' to 'Cooking Skill/5'
Maids now have a 25% chance to gain 1 skillpoint when selecting 'Cooking/Sweeping/Laundry'
- 'Maid Interaction' screen
Removed the 5 'Energy' cost when using the 'Praise' action
- 'Holding Court' screen
'Need for Mead: Most Wanted' Random event added
'Strange turnips' Random event added
'Bumper crop!' Random event added
'Impudent peasants!' Random event added
'No space for clothes' Random event added
'Do NOT go in there!' Random event added
'Fight in the entry hall' Random event added
'A soldier quits!' Random event added
- 'Ritual' scenes
Added a tooltip displaying the Maid's current Energy (when hovering 'Make her finish' choice)
- Bug fixes / Miscellaneous :
Minor fixes
Some tooltips have been tweaked