Library: lib_burst_generated
--platform=Windows
--backend=burst-llvm-9
--target=X64_SSE2
--dump=Function
--float-precision=Standard
--format=Coff
--compilation-defines=UNITY_2020_3_48
--compilation-defines=UNITY_2020_3
--compilation-defines=UNITY_2020
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
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--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
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--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
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--compilation-defines=ENABLE_MANAGED_JOBS
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--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
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--compilation-defines=INCLUDE_DYNAMIC_GI
--compilation-defines=ENABLE_MONO_BDWGC
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
--compilation-defines=PLATFORM_SUPPORTS_MONO
--compilation-defines=RENDER_SOFTWARE_CURSOR
--compilation-defines=ENABLE_VIDEO
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
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--compilation-defines=ENABLE_MOVIES
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--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
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--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
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--compilation-defines=ENABLE_MONO
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--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_INPUT_SYSTEM
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=UNITY_POST_PROCESSING_STACK_V2
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=ENABLE_VR_MODULE
--compilation-defines=ENABLE_XR_MODULE
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--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_VR
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_XR
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--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_PHYSICS2D
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_UI
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--output=E:\2ndHitspark\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\Unity.InputSystem.dll
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--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\Unity.Animation.Rigging.dll
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--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\AssDynamicBone.dll
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--root-assembly=E:\2ndHitspark\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
--assembly-folder=E:\2ndHitspark\Temp\StagingArea\Data\Managed\
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--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
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--platform=Windows
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--target=AVX2
--dump=Function
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